The T'orrud
The T'orrud Colony on AniciumThe T'orrud is a collective of Elves who have embarked on a significant journey from their homeland to a new territory, Anicium, located far to the south of Tir Cygodi. Their purpose in sailing to Anicium and settling in the northeastern coastal peninsula is certainly multifaceted, reflecting both the needs of their colony and their aspirations for the future.Expansion and colonization, resource acquisitions, cultural exchanges and exploration, as well as migration or even asylum, the T'orrud that reside in A'le Tanduil are both very ambitious and driven. They have worked tirelessly to establish diplomatic ties with varying races, as well as trade relationships across the isles and mainland, via the Harbour. Most arrivals and supplies to the colony come by sea and are examined for entry at the port by the Chancellor of Commerce, those that come by land will know they have arrived as they come upon the large archways leading down a coastal path.Their arrival in Anicium heralds the beginning of a new chapter in their history, marked by challenges, discoveries, and the forging of relationships with the land and its inhabitants.A'le Tanduil is a safe haven to all weary travellers, where they can spend a night or two at The Gryphon's Roost, and enjoy good food, good drink, and depending on the night, some very good fun! We look forward to receiving you, see you soon!
T'orrud Leadership
Elder of the T'orrud, Thoron of the Wardens

Elder of the T'orrud, High Evoker

T'orrud Residents
Forgemaster and Envoy

Envoy

Shaman

Sorceress

Milita

Scout

Militia

Auxiliary Residents
Militia

Former Members
Season VII & VIII

Season VII & VIII

In Memory
Season VIII

Season VII


A'le Tanduil stands as a vibrant and bustling High Elven settlement nestled within the far northeastern coastal peninsula of Anicium, its splendor echoing the grandeur of Elven craftsmanship and culture. The settlement lies not far from the illustrious capital of Porto del Fenix, its presence a testament to the enduring grace and ingenuity of the High Elven civilization.The architecture of A'le Tanduil reflects the timeless elegance and intricate beauty characteristic of Elven architecture. The settlement is surrounded by lush, verdant forests teeming with life, their emerald canopy offering respite from the gentle embrace of the sun. The air is filled with the melodious songs of birds, harmonizing with the murmurs of the nearby sea as it caresses the shores with its rhythmic embrace.Within the heart of A'le Tanduil, the community thrives, its inhabitants embodying the grace, wisdom, and sophistication for which the High Elves are renowned. Scholars pore over ancient tomes in grand libraries, seeking to unlock the secrets of the cosmos, the harbour bustles with activity as merchants from distant lands ply their wares, their exotic goods a testament to the far-reaching influence of A'le Tanduil. Fragrant spices mingle with the scent of freshly baked pastries, enticing passersby with promises of culinary delights from distant shores.At the heart of A'le Tanduil stands the Gryphon's Roost, a majestic edifice of gleaming spires and shimmering domes that serves as both a symbol of Elven strength and a bastion of protection against the encroaching darkness. Here, weary travellers can rest knowing that they are within the safe grasp of the Elvenkind.As day fades into night, A'le Tanduil is bathed in the soft glow of moonlight, its ethereal beauty casting a spell upon all who behold it. In this enchanted realm where magic and wonder abound, the legacy of the High Elves endures, a beacon of hope and inspiration for generations yet to come.
Magical Academy and Magi Tower

The Magi Tower stands as a formidable testament to the arcane arts, rising majestically against the backdrop of the surrounding landscape. Its towering spire reaches towards the heavens, adorned with intricate carvings and arcane symbols that shimmer in the light of the ever-present moon.
The architecture of the Magi Tower is both grand and imposing, giving the tower an air of both strength and mystery. A sense of ancient power permeates the very stones of the structure, hinting at the centuries of knowledge and wisdom contained within its walls.
Inside, the interior of the Magi Tower has a winding staircase and shadowy chambers, illuminated by the soft glow of enchanted torches and flickering candlelight. Arcane sigils and mystical runes adorn the walls, their ancient script pulsating with a subtle energy that seems to thrum with life.
Throughout the tower, libraries filled with ancient tomes and forbidden grimoires line the walls, their pages filled with knowledge that has been passed down through generations of mages. Alchemical laboratories hum with the sound of bubbling potions and crackling energy, while enchanted workshops buzz with the activity of artisans crafting magical artifacts of wondrous power.
In all its splendor and majesty, the Magi Tower stands as a beacon of arcane power and knowledge, a bastion of magic in a world filled with wonders and mysteries waiting to be discovered.

The Magical Academy at A'le Tanduil is a hidden gem nestled within the verdant forests of the Elven realm, its graceful spire rising in harmony with the ancient trees that surround it. Despite its small size, the academy exudes an air of timeless elegance and prestige, renowned throughout the land for its wealth of Elven knowledge and its unwavering dedication to the pursuit of magical excellence.
The academy itself is a vision of Elven craftsmanship and artistry, its tower constructed from pale marble and shimmering crystal that seem to blend seamlessly with the natural beauty of the surrounding landscape. The knowledge within flows like a sacred river, its currents weaving through libraries filled with ancient tomes and illuminated manuscripts that chronicle the history and wisdom of the Elven people.
The academy's curriculum is steeped in Elven tradition and lore, with courses ranging from the fundamentals of magical theory to the intricacies of elemental manipulation and the art of spellcraft. Under the guidance of wise mentors and revered masters, students are encouraged to explore the depths of their magical abilities and unlock the secrets of the arcane.
Outside the confines of the academy, the forest beckons with its own lessons and mysteries, serving as a living laboratory where students can commune with nature and study the intricate balance of the natural world. Hidden groves and enchanted glades dot the landscape, each one a sanctuary of peace and contemplation where students can connect with the primal forces that shape the world around them.
In the realm of A'le Tanduil, the Magical Academy stands as a beacon of Elven wisdom and enlightenment, a sanctuary where knowledge and magic intertwine in a dance as old as time itself. It is a place of learning and wonder, where the legacy of the Elves lives on, guiding the hearts and minds of those who seek to unlock the power of the arcane and embrace the mysteries of the cosmos.

Trade with A'le Tanduil
Trade is the lifeblood running through the veins of A'le Tanduil. Each drop of potential used to enrich and further the lives of its people, and those from afar seeking raw and refined goods.
And while Traveling Merchants and prospective long-term traders are welcomed, they are advised in the same breath to mind their manners while in the town. Any disruptions, or sabotage of goods will result in barring from trading in Her markets...
...or worse.
Bartering Rules
*[OOC] Traders are asked to use the RR 'Negotiation' System*A Trade can be refused if not seen as 'Fair'. However, repeated rejections warrants barring from future transactions.*All Sales/Trades are Final.

A'le Tanduil Harbour
A'le Tanduil is home to a modest harbour that imports goods from the mainland to keep the colony afloat. While exporting local goods from the islands themselves.
On the wharf you will find the Harbour Master, and should you be interested in securing resources, supplies, Elvish Armour or Weapons, he will direct you to Chancellor of Commerce & Trade Lord Ianven Mistspire.
Readily Available Resources (Legal)
| Raw | Processed Goods | Description | Weight |
|---|---|---|
| Bluefin Tuna (Exotic Fish) | Dayboat Caught | 3 Silver per crate (200 fish) |
| Blue Crab | Fresh Caught Live Crab | 2 Silver per Cart |
| Mana Wine | Magically Infused Wine | 5 Silver per crate (20 bottles) |
| Magical Scrolls | (details tbd) |
Out of Character
*There is a zero tolerance policy where ooc drama is concerned. We are happy to facilitate ic drama, conflict and fantastic story collabs, but please leave your ooc baggage at the door.
*No PLAYER is superior to the other. Bullying, offensive conduct/behavior, or any behavior seen as questionable to other Clan members is not tolerated. Inclusivity is to be expected.
*Your actions and conduct represent the Clan. We expect a level of maturity when roleplaying with others in the community, but want those we RP with to be comfortable. (Yourself included) Don't be rude Out of Character, and if you're bothered, let someone know.
*Aelhara & Jhaeros are available any time via discord DM, and are very approachable. Please escalate all matters to them.
In Character
*An honorable position is not given, but earned.
*The Rituals of the T'orrud are to be kept within the halls of the Academy. Intentionally disclosing its practices, or conducting any act that jeopardizes the safety of the T'orrud will result in IMMEDIATE expulsion from A'le Tanduil.
Points of Contact
Lady Aelhara Runeweaver
High Evoker of the Luminara ArcanumLord Jhaeros Silveroak
Thoron of the WardensLord Ianven Mistspire
Chancellor of Commerce & Trade
Head Researcher of the Luminara Arcanum
Come Join us at "The Roost"
